Categories: Development, Flash, Games, Scrambled Tags: Actionscript 3.0, Adobe, Beta, Flash, Free, game, Isometric, Mochimedia, Music, Online, Puzzle, Robot, Sponsor, Translation
Devil in the Details
Adding Polish to my Flash game
They say “the Devil is in the details”, or should that be “God is in the details”? It probably depends on whether you’re a glass half full or half empty kinda person… people who know me would say I’m the latter, and with the amount of time these details have been consuming, I’d say it’s the devil’s work.
Online Flash Games & Software Best Practices
Some thoughts on external assets in flash web games.
I’m getting close to finishing porting the first of many games to Flash and ActionScript 3.0 and I’m rapidly discovering that years of computer science wisdom don’t apply in the flash game development and publishing world.
Dorothy I have a feeling we’re not in Kansas any more. Read more…
Categories: Development, Flash, Games Tags: assets, best practice, distribution, Flash, game