Online Flash Games & Software Best Practices
Some thoughts on external assets in flash web games.
I’m getting close to finishing porting the first of many games to Flash and ActionScript 3.0 and I’m rapidly discovering that years of computer science wisdom don’t apply in the flash game development and publishing world.
Dorothy I have a feeling we’re not in Kansas any more. Read more…
Categories: Development, Flash, Games Tags: assets, best practice, distribution, Flash, game